Multimedia LearningCambridge University Press, 2021 - 433 halaman Advances in computer graphic technologies have inspired new efforts to understand the potential of multimedia instruction as a means of promoting human learning. In Multimedia Learning, Third Edition, Richard E. Mayer takes an evidence-based approach to improving education using well-designed multimedia instruction. He reviews 15 principles of multimedia instructional design that are based on more than 200 experimental research studies and grounded in a cognitive theory of how people learn from words and graphics. The result is the latest instalment of what Mayer calls the Cognitive Theory of Multimedia Learning, a theory introduced in previous editions of Multimedia Learning and in The Cambridge Handbook of Multimedia Learning, Second Edition. This edition provides an up-to-date and systematic summary of research studies on multimedia learning, supplemented with complementary evidence from around the globe. It is well-suited to graduate and undergraduate courses in psychology, education, computer science, communication, instructional design, and game design. |
Isi
determining how Multimedia Learning Works | 29 |
determining What Works | 63 |
determining What Was Learned | 95 |
Multimedia Principle | 117 |
Principles for Reducing Extraneous Processing in Multimedia | 139 |
Signaling Principle | 166 |
redundancy Principle | 186 |
Spatial Contiguity Principle | 207 |
PreTraining Principle | 265 |
Modality Principle | 281 |
Learning | 301 |
Voice Principle | 322 |
Embodiment Principle | 341 |
Immersion Principle | 357 |
Generative Activity Principle | 370 |
Conclusion | 395 |
Temporal Contiguity Principle | 227 |
Principles for Managing Essential Processing in Multimedia | 243 |
Author Index | 417 |
Edisi yang lain - Lihat semua
Istilah dan frasa umum
activity boundary conditions brakes Cambridge handbook chapter cloud cognitive load cognitive processing cognitive theory Coherence Principle computer-based Core Evidence Concerning Doppler Effect Educational Psychology embodiment example experiments explaining Expt Figure Fiorella graphic organizers handbook of multimedia head-mounted display human human voice illustrations immersive virtual reality Implications for Multimedia instructional design instructional methods integrated involves Journal of Educational learn better learn more deeply learner learning outcomes lightning formation meaningful learning median effect memory modality effect modality principle Moreno & Mayer multimedia design multimedia instructional messages multimedia learning multimedia lesson multimedia messages multimedia presentations multimedia principle narrated animation onscreen agent onscreen text performed better piston pre-training printed text printed words prior knowledge redundancy principle representations screen seductive details segments sensory memory slideshow social cues stepped leader students learn studies summarized Sweller temporal contiguity theory of multimedia transfer test performance verbal words and pictures
