Learning Media: The Development and Its Utilization

Sampul Depan

TABLE OF CONTENS

INTRODUCTION ......................................................................................... 1

INFORMATION AND COMMUNICATION TECHNOLOGY ...... 7

ONLINE GAME ......................................................................................... 11

DIGITAL LIBRARY ................................................................................... 20

ONLINE MEDIA ........................................................................................ 27

GOOGLE FORM ........................................................................................ 31

WHATSAPP APPLICATION ................................................................... 34

AUDIO-VISUAL BASED LEARNING MEDIA................................. 38

EDMODO E-LEARNING APPLICATION ......................................... 45

RUANGGURU AS ONLINE EDUCATION PLATFORM .............. 52

ONLINE GROUP DISCUSSION ........................................................... 58

KAHOOT APPLICATION ........................................................................ 63

FILM AND VIDEO MEDIA .................................................................... 69

EXAMVIEW APPLICATION................................................................. 73

CONCLUSIONS .......................................................................................... 76

BIBLIOGRAPHY ........................................................................................ 77



Penerbit Yayasan Ahmar Cendekia Indonesia

 

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Bagian 1
1
Bagian 2
11
Bagian 3
20
Bagian 4
27
Bagian 5
31
Bagian 6
34
Bagian 7
38
Bagian 8
45
Bagian 9
52
Bagian 10
58
Bagian 11
63
Bagian 12
69
Bagian 13
73
Bagian 14
76
Bagian 15
77
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