Learning Media: The Development and Its UtilizationYayasan Ahmar Cendekia Indonesia - 91 halaman TABLE OF CONTENS INTRODUCTION .............................. INFORMATION AND COMMUNICATION TECHNOLOGY ...... 7 ONLINE GAME .............................. DIGITAL LIBRARY .............................. ONLINE MEDIA .............................. GOOGLE FORM .............................. WHATSAPP APPLICATION .............................. AUDIO-VISUAL BASED LEARNING MEDIA......................... EDMODO E-LEARNING APPLICATION .............................. RUANGGURU AS ONLINE EDUCATION PLATFORM .............. 52 ONLINE GROUP DISCUSSION .............................. KAHOOT APPLICATION .............................. FILM AND VIDEO MEDIA .............................. EXAMVIEW APPLICATION................... CONCLUSIONS .............................. BIBLIOGRAPHY .............................. Penerbit Yayasan Ahmar Cendekia Indonesia |
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